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Natural Selection 2 Concept - personal work

Realtime In UDK unreal engine - Maya, Xnormal, Photoshop & UDK

A scene based from the game 'natural selection 2' concept art by Unknown Worlds. All textures were 1024 with the exception of 1 x 2048 & 1x 512. Normal maps were baked from high poly versions.

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Breakdown

Triangulated wireframe in UDK

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1024 texture examples

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